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The 175 Principles of Flow

14 november, 2022 Lean-Agile Inga kommentarer 11 minuters läsning

Här nedan listas de 175 principerna för flöde i lean produktutveckling definerade av Donald G. Reinertsen i boken ”The Principles of Product Development Flow: Second Generation Lean Product Development”.

20 minuters intervju från 2017 där Don Reinertsen delar med sig av sina tankar från boken.

175 principer

  • The Economic View
    • The Nature of Our Economics
      • E1: The Principle of Quantified Overall Economics
        • Select actions based on quantified overall economic impact.
      • E2: The Principle of Interconnected Variables
        • We can’t just change one thing.
    • The Project Economic Framework
      • E3: The Principle of Quantified Cost of Delay
        • If you only quantify one thing, quantify the cost of delay.
      • E4: The Principle of Economic Value-Added
        • The value added by an activity is the change in the economic value of the work product.
      • E5: The Inactivity Principle
        • Watch the work product, not the worker.
    • The Nature of Our Decisions
      • E6: The U-Curve Principle
        • Important trade-offs are likely to have U-curve optimizations.
      • E7: The Imperfection Principle
        • Even imperfect answers improve decision making.
      • E8: The Principle of Small Decisions
        • Influence the many small decisions.
      • E9: The Principle of Continuous Economic Tradeoffs
        • Economic choices must be made continuously.
      • E10: The First Perishability Principle
        • Many economic choices are more valuable when made quickly.
      • E11: The Subdivision Principle
        • Inside every bad choice lies a good choice.
    • Our Control Strategy
      • E12: The Principle of Early Harvesting
        • Create systems to harvest the early cheap opportunities.
      • E13: The Principle of Decision Rules
        • Use decision rules to decentralize economic control.
      • E14: The First Market Principle
        • Ensure decision makers feel both cost and benefit.
      • E15: The Principle of Optimum Decision Timing
        • Every decision has its optimum economic timing.
    • Some Basic Economic Concepts
      • E16: The Principle of Marginal Economics
        • Always compare marginal cost to marginal value.
      • E17: The Sunk Cost Principle
        • Do not consider money already spent.
      • E18: The Principle of Buying Information
        • The value of information is its expected economic value.
    • Debunking Some Popular Fallacies
      • E19: The Insurance Principle
        • Don’t pay more for insurance than the expected loss.
      • E20: The Newsboy Principle
        • High probability of failure does not equal bad economics.
      • E21: The Show Me the Money Principle
        • To influence financial decisions, speak the language of money.
  • Managing Queues
    • Why Queues Matter
      • Q1: The Principle of Invisible Inventory
        • Product development inventory is physically and financially invisible.
      • Q2: The Principle of Queueing Waste
        • Queues are the root cause of the majority of economic waste in product development.
    • The Behavior of Queues
      • Q3: The Principle of Queueing Capacity Utilization
        • Capacity utilization increases queues exponentially.
      • Q4: The Principle of High-Queue States
        • Most of the damage done by a queue is caused by high-queue states.
      • Q5: The Principle of Queueing Variability
        • Variability increases queues linearly.
      • Q6: The Principle of Variability Amplification
        • Operating at high levels of capacity utilization increases variability.
      • Q7: The Principle of Queueing Structure
        • Serve pooled demand with reliable high-capacity servers.
      • Q8: The Principle of Linked Queues
        • Adjacent queues see arrival or service time variability depending on loading.
    • The Economics of Queues
      • Q9: The Principle of Queue Size Optimization
        • Optimum queue size is an economic tradeoff.
      • Q10: The Principle of Queueing Discipline
        • Queue cost is affected by the sequence in which we handle the jobs in the queue.
    • Managing Queues
      • Q11: The Cumulative Flow Principle
        • Use CFDs to monitor queues.
      • Q12: Little’s Formula
        • Wait time = Queue Size/Processing Rate.
      • Q13: The First Queue Size Control Principle
        • Don’t control capacity utilization, control queue size.
      • Q14: The Second Queue Size Control Principle
        • Don’t control cycle time, control queue size.
      • Q15: The Diffusion Principle
        • Over time, queues will randomly spin seriously out of control and will remain in this state for long periods.
      • Q16: The Intervention Principle
        • We cannot rely on randomness to correct a random queue.
    • Round Up the Usual Suspects
      • Marketing
      • Analysis
      • CAD
      • Purchasing
      • Prototyping
      • Testing
      • Management Reviews
      • Tooling
      • Specialists
  • Exploiting Variability
    • The Economics of Product Development Variability
      • V1: The Principle of Beneficial Variability
        • Variability can create economic value.
      • V2: The Principle of Asymmetric Payoffs
        • Payoff asymmetries enable variability to create economic value.
      • V3: The Principle of Optimum Variability
        • Variability should neither be minimized nor maximized.
      • V4: The Principle of Optimum Failure Rate
        • Fifty percent failure rate is usually optimum for generating information.
    • Reducing Variability
      • V5: The Principle of Variability Pooling
        • Overall variation decreases when uncorrelated random tasks are combined.
      • V6: The Principle of Short-Term Forecasting
        • Forecasting becomes exponentially easier at short time-horizons.
      • V7: The Principle of Small Experiments
        • Many small experiments produce less variation than one big one.
      • V8: The Repetition Principle
        • Repetition reduces variation.
      • V9: The Reuse Principle
        • Reuse reduces variability.
      • V10: The Principle of Negative Covariance
        • We can reduce variance by applying a counterbalancing effect.
      • V11: The Buffer Principle
        • Buffers trade money for variability reduction.
    • Reducing Economic Consequences
      • V12: The Principle of Variability Consequence
        • Reducing consequences is usually the best way to reduce the cost of variability.
      • V13: The Non-linearity Principle
        • Operate in the linear range of system performance.
      • V14: The Principle of Variability Substitution
        • Substitute cheap variability for expensive variability.
      • V15: The Principle of Iteration Speed
        • It is usually better to improve iteration speed than defect rate.
      • V16: The Principle of Variability Displacement
        • Move variability to the process stage where its cost is lowest.
  • Reducing Batch Size
    • The Case for Batch Size Reduction
      • B1: The Batch Size Queueing Principle
        • Reducing batch size reduces cycle time.
      • B2: The Batch Size Variability Principle
        • Reducing batch size reduces variability in flow.
      • B3: The Batch Size Feedback Principle
        • Reducing batch size accelerates feedback.
      • B4: The Batch Size Risk Principle
        • Reducing batch size reduces risk.
      • B5: The Batch Size Overhead Principle
        • Reducing batch size reduces overhead.
      • B6: The Batch Size Efficiency Principle
        • Large batches reduce efficiency.
      • B7: The Psychology Principle of Batch Size
        • Large batches inherently lower motivation and urgency.
      • B8: The Batch Size Slippage Principle
        • Large batches cause exponential cost and schedule growth.
      • B9: The Batch Size Death Spiral Principle
        • Large batches lead to even larger batches.
      • B10: The Least Common Denominator Principle of Batch Size
        • The entire batch is limited by its worst element.
    • The Science of Batch Size
      • B11: The Principle of Batch Size Economics
        • Economic batch size is a U-curve optimization.
      • B12: The Principle of Low Transaction Cost
        • Reducing transaction cost per batch lowers overall costs.
      • B13: The Principle of Batch Size Diseconomies
        • Batch size reduction saves much more than you think.
      • B14: The Batch Size Packing Principle
        • Small batches allow finer tuning of capacity utilization
      • B15: The Fluidity Principle
        • Loose coupling between product subsystems enables small batches.
    • Managing Batch Size
      • B16: The Principle of Transport Batches
        • The most important batch is the transport batch.
      • B17: The Proximity Principle
        • Proximity enables small batch sizes.
      • B18: The Run Length Principle
        • Short run lengths reduce queues.
      • B19: The Infrastructure Principle
        • Good infrastructure enables small batches.
      • B20: The Principle of Batch Content
        • Sequence first that which adds value most cheaply.
      • B21: The Batch Size First Principle
        • Reduce batch size before you attack bottlenecks.
      • B22: The Principle of Dynamic Batch Size
        • Adjust batch size dynamically to respond to changing economics.
    • Round Up the Usual Suspects
      • Project Scope
      • Project Funding
      • Project Phases
      • Requirements Definition
      • Project Planning
      • Testing
      • Capital Spending
      • Drawing Release
      • Design Reviews
      • Manufacturing Release
      • Market Research
      • Postmortems
  • Applying WIP Constraints
    • The Economic Logic of WIP Control
      • W1: The Principle of WIP Constraints
        • Constrain WIP to control cycle time and flow.
      • W2: The Principle of Rate Matching
        • WIP constraints force rate-matching.
      • W3: The Principle of Global Constraints
        • Use global WIP constraints for predictable and permanent bottlenecks.
      • W4: The Principle of Local Constraints
        • If possible, constrain local WIP pools.
      • W5: The Batch Size Decoupling Principle
        • Use WIP ranges to decouple the batch sizes of adjacent processes.
    • Reacting to Emergent Queues
      • W6: The Principle of Demand Blocking
        • Block all demand when WIP reaches its upper limit.
      • W7: The Principle of WIP Purging
        • When WIP is high, purge low value projects.
      • W8: The Principle of Flexible Requirements
        • Control WIP by shedding requirements.
      • W9: The Principle of Resource Pulling
        • Quickly apply extra resources to an emerging queue.
      • W10: The Principle of Part-Time Resources
        • Use part-time resources for high variability tasks.
      • W11: The Big Gun Principle
        • Pull high-powered experts to emerging bottlenecks.
      • W12: The Principle of T-Shaped Resources
        • Develop people who are deep in one area and broad in many.
      • W13: The Principle of Skill Overlap
        • Cross train resources at adjacent processes.
      • W14: The Mix Change Principle
        • Use upstream mix changes to regulate queue size.
    • WIP Constraints in Practice
      • W15: The Aging Principle
        • Watch the outliers.
      • W16: The Escalation Principle
        • Create a preplanned escalation process for outliers.
      • W17: The Principle of Progressive Throttling
        • Increase throttling as you approach the queue limit.
      • W18: The Principle of Differential Service
        • Differentiate quality of service by workstream.
      • W19: The Principle of Adaptive WIP Constraints
        • Adjust WIP constraints as capacity changes.
      • W20: The Expansion Control Principle
        • Prevent uncontrolled expansion of work.
      • W21: The Principle of the Critical Queue
        • Constrain WIP in the section of the system where the queue is most expensive.
      • W22: The Cumulative Reduction Principle
        • Small WIP reductions accumulate.
      • W23: The Principle of Visual WIP
        • Make WIP continuously visible.
  • Controlling Flow Under Uncertainty
    • Congestion
      • F1: The Principle of Congestion Collapse
        • When loading becomes too high, we will see a sudden and catastrophic drop in output.
      • F2: The Peak Throughput Principle
        • Control occupancy to sustain high throughput in systems prone to congestion.
      • F3: The Principle of Visible Congestion
        • Use forecasts of expected flow time to make congestion visible.
      • F4: The Principle of Congestion Pricing
        • Use pricing to reduce demand during congested periods.
    • Cadence
      • F5: The Principle of Periodic Resynchronization
        • Use a regular cadence to limit the accumulation of variance.
      • F6: The Cadence Capacity Margin Principle
        • Provide sufficient capacity margin to enable cadence.
      • F7: The Cadence Reliability Principle
        • Use cadence to make waiting times predictable.
      • F8: The Cadence Batch Size Enabling Principle
        • Use a regular cadence to enable small batch sizes.
      • F9: The Principle of Cadenced Meetings
        • Schedule frequent meetings using a predictable cadence.
    • Cadence in Action
      • Product Introduction Cadence
      • Testing Cadence
      • Prototyping Cycles
      • New Product Portfolio Screening
      • Program Status
      • Resource Access
      • Project Meetings
      • Design Reviews
      • Prototype Part Production
      • Supplier Visits
      • Coffee Breaks
    • Synchronization
      • F10: The Synchronization Capacity Margin Principle
        • To enable synchronization, provide sufficient capacity margin.
      • F11: The Principle of Multiproject Synchronization
        • Exploit scale economies by synchronizing work from multiple projects.
      • F12: The Principle of Cross-Functional Synchronization
        • Use synchronized events to facilitate cross functional tradeoffs.
      • F13: The Synchronization Queueing Principle
        • To reduce queues, synchronize the batch size and timing of adjacent processes.
      • F14: The Harmonic Principle
        • Make nested cadences harmonic multiples.
    • Sequencing Work
      • F15: The SJF Scheduling Principle
        • When delay costs are homogeneous, do the shortest job first.
      • F16: The HDCF Scheduling Principle
        • When job durations are homogeneous, do the high cost-of-delay job first.
      • F17: The WSJF Scheduling Principle
        • When job durations and delay costs are not homogeneous, use WSJF.
      • F18: The Local Priority Principle
        • Priorities are inherently local.
      • F19: The Round-Robin Principle
        • When task duration is unknown, time-share capacity.
      • F20: The Preemption Principle
        • Only preempt when switching costs are low.
      • F21: The Principle of Work Matching
        • Use sequence to match jobs to appropriate resources.
    • Managing the Development Network
      • F22: The Principle of Tailored Routing
        • Select and tailor the sequence of subprocesses to the task at hand.
      • F23: The Principle of Flexible Routing
        • Route work based on the current most economic route.
      • F24: The Principle of Alternate Routes
        • Develop and maintain alternate routes around points of congestion.
      • F25: The Principle of Flexible Resources
        • Use flexible resources to absorb variation.
      • F26: The Principle of Late Binding
        • The later we bind demand to resources, the smoother the flow.
      • F27: The Principle of Local Transparency
        • Make tasks and resources reciprocally visible at adjacent processes.
      • F28: The Principle of Preplanned Flexibility
        • For fast responses, preplan and invest in flexibility.
    • Correcting Two Misconceptions
      • F29: The Principle of Resource Centralization
        • Correctly managed, centralized resources can reduce queues.
      • F30: The Principle of Flow Conditioning
        • Reduce variability before a bottleneck.
  • Using Fast Feedback
    • The Economic View of Control
      • FF1: The Principle of Maximum Economic Influence
        • Focus control on project and process parameters with the highest economic influence.
      • FF2: The Principle of Efficient Control
        • Control parameters that are both influential and efficient.
      • FF3: The Principle of Leading Indicators
        • Select control variables that predict future system behavior.
      • FF4: The Principle of Balanced Set Points
        • Set tripwires at points of equal economic impact.
      • FF5: The Moving Target Principle
        • Know when to pursue a dynamic goal.
      • FF6: The Exploitation Principle
        • Exploit unplanned economic opportunities.
    • The Benefits of Fast Feedback
      • FF7: The Queue Reduction Principle of Feedback
        • Fast feedback enables smaller queues.
      • FF8: The Fast Learning Principle
        • Use fast feedback to make learning faster and more efficient.
    • Control System Design
      • FF9: The Principle of Useless Measurement
        • What gets measured may not get done.
      • FF10: The First Agility Principle
        • We don’t need long planning horizons when we have a short turning radius.
      • FF11: The Batch Size Principle of Feedback
        • Small batches yield fast feedback.
      • FF12: The Signal to Noise Principle
        • To detect a smaller signal, reduce the noise.
      • FF13: The Decision Rule Principle
        • Control the economic logic behind the decision, not the entire decision.
      • FF14: The Locality Principal of Feedback
        • Whenever possible make feedback local.
      • FF15: The Relief Valve Principle
        • Have a clear, predetermined relief valve.
      • FF16: The Principle of Multiple Control Loops
        • Embed fast control loops inside slow loops.
      • FF17: The Principle of Controlled Excursions
        • Keep deviations within the control range.
      • FF18: The Feedforward Principle
        • Provide advance notice of heavy arrival rates to minimize queues.
    • The Human Side of Feedback
      • FF19: The Principle of Colocation
        • Colocation improves almost all aspects of communications.
      • FF20: The Empowerment Principle of Feedback
        • Fast feedback gives a sense of control.
      • FF21: The Hurry-Up-and-Wait Principle
        • Large queues make it hard to create urgency.
      • FF22: The Amplification Principle
        • The human element tends to amplify large excursions.
      • FF23: The Principle of Overlapping Measurement
        • To align behaviors, reward people for the work of others.
      • FF24: The Attention Principle
        • Time counts more than money.
    • Metrics for Flow-Based Development
      • Flow
      • Inventory and Queues
      • Batch Size
      • Cadence
      • Capacity Utilization
      • Feedback Speed
      • Flexibility
  • Achieving Decentralized Control
    • Balancing Centralization and Decentralization
      • D1: The Second Perishability Principle
        • Decentralize control for problems and opportunities that age poorly.
      • D2: The Scale Principle
        • Centralize control for problems that are infrequent, large, or that have significant economies of scale.
      • D3: The Principle of Layered Control
        • Adapt the control approach to emerging information about the problem.
      • D4: The Opportunistic Principle
        • Adjust the plan for unplanned obstacles and opportunities.
      • D5: The Principle of Virtual Centralization
        • Be able to quickly reorganize decentralized resources to create centralized power.
      • D6: The Inefficiency Principle
        • The inefficiency of decentralization can cost less than the value of faster response time.
    • Military Lessons on Maintaining Alignment
      • D7: The Principle of Alignment
        • There is more value created with overall alignment than local excellence.
      • D8: The Principle of Mission
        • Specify the end state, its purpose, and the minimal possible constraints.
      • D9: The Principle of Boundaries
        • Establish clear roles and boundaries.
      • D10: The Main Effort Principle
        • Designate a main effort and subordinate other activities.
      • D11: The Principle of Dynamic Alignment
        • The main effort may shift quickly when conditions change.
      • D12: The Second Agility Principle
        • Develop the ability to quickly shift focus.
      • D13: The Principle of Peer-Level Coordination
        • Tactical coordination should be local.
      • D14: The Principle of Flexible Plans
        • Use simple modular plans.
      • D15: The Principle of Tactical Reserves
        • Decentralize a portion of reserves.
      • D16: The Principle of Early Contact
        • Make early and meaningful contact with the problem.
    • The Technology of Decentralization
      • D17: The Principle of Decentralized Information
        • For decentralized decisions, disseminate key information widely.
      • D18: The Frequency Response Principle
        • We can’t respond faster than our frequency response.
      • D19: The Quality of Service Principle
        • When response time is important, measure response time.
      • D20: The Second Market Principle
        • Use internal and external markets to decentralize control.
    • The Human Side of Decentralization
      • D21: The Principle of Regenerative Initiative
        • Cultivating initiative enables us to use initiative.
      • D22: The Principle of Face-to-Face Communication
        • Exploit the speed and bandwidth of face-to-face communications.
      • D23: The Trust Principle
        • Trust is built through experience.

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